![]() ![]() ![]() Since dungeons and strongholds are instanced, public events and world bosses like Ashava are also typically the only times when players will come across other explorers. When not in a party, players will spend the vast majority of their time in the open world exploring and battling enemies by themselves, as it’s rare to see another player outside of towns. There’s plenty to see and do in just the first zone of the game, but its large world is at odds with the online multiplayer system, leading Diablo 4 to feel like it’s having an identity crisis at times. Many believed an open-world structure would create a social experience similar to World of Warcraft, but in reality players will likely only encounter a handful of other players while exploring. Since the announcement that Diablo 4 would feature an interconnected open world for the first time, fans of the action-RPG series had high expectations. The Early Access beta for Diablo 4 lets players experience a massive open world filled with dozens of dungeons, quests, and hidden secrets, but those expecting a traditional MMO may be surprised by the game’s isolation. ![]()
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